Building Character
Today in honor of the 1.1 release now having a full 20 classes, I’m going to walk you through the character creation process.
First let’s check out the sheet:
Going to start with generating the classes and subclasses. It’s a 1d20 for class and then a roll on the sub-class table of each class.
First roll 5:
5. Dead
Sadly you are no longer with us.
- +1 Rewrite Reality
- Cannot be killed through normal means. Harm still causes loss of Luck, but the killing blow must meet the special circumstances, or you rise with 1 Luck.
And 1d6 for the subclass. I again rolled 5:
5. Recording
- You died long ago, but left behind a holographic A.I. of yourself.
- Destroying the projector, destroys you.
And the 2nd d20 roll I got a 19:
19. Unstuck in Time
You do not live your life in order.
- Every 6 Ticks you are hurled through time and return as 1d8:
1 | Older | +1 Technomancy |
2 | +1 Bargaining | |
3 | +1 Tracking | |
4 | Younger | +1 Stealth |
5 | +1 Finesse | |
6 | +1 Force | |
7 | Mutated | Roll a Mutation |
8 | Relieving this Moment | Gain a F.A.K.T. |
This class has a special 1d8 random starting ability. I got a 1 on my 1d8 roll giving me +1 Technomancy as my temporary skill. And 1d6 for my subclass and got a 5: 5. Samurai
You are a decent swordsman.
- You have vowed to serve a lord.
So that’s my starting classes. I’m an A.I. recording of a long dead Samurai who’s unstuck in time. Next I get to pick a skill of my choosing. I got 1 Rewrite reality from being Dead, and a Temporary 1 in Technomancy for being Unstuck in Time Already. For my last Skill I’ll pick Finesse to represent my expertise with a blade. From here I’ll fill in my defenses:
I have 1 mental skill (Technomancy) so I get 1 emotional Defense.
I have 1 physical skill (Finesse) so I get 1 physical Defense & 1 Encumbrance. I have 1 Temporal Skill (rewrite Reality) so I get 1 Causality Defense.
All characters start with 7 Luck and 0 Notches, so nothing to put there. Neither of my classes gave me Armor to start with, so the last thing is to name my character and fill in some fluff. My name needs to have exactly 4 vowels to represent the amount of times I can die before being erased from existence. I’m going to name my dead sword-wielder Master Shadow.
Here’s the finished sheet:
Now your character is ready, it’s time to get with some other weirdos and team up to complete some missions.
Have fun, avenge your master
-gary
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Chronomutants
The game about time-traveling weirdos on a mission.
Status | Released |
Category | Physical game |
Author | gary D. Pryor |
Genre | Role Playing |
Tags | gamma-world, gary-d-pryor, mutant, Post-apocalyptic, Sci-fi, storygame, Tabletop, Time Travel, Tabletop role-playing game |
Languages | English |
More posts
- Version 1.3 is out!Nov 17, 2023
- Straying from the PathOct 18, 2023
- Saying YesOct 05, 2023
- Unleash the HorrorSep 13, 2023
- Forging Onward From the DarkAug 22, 2023
- What's a Paradox War Anyway?Aug 08, 2023
- How (not) to Write a RulebookJul 25, 2023
- Employee of the Month: The Path to Excellence For the Freelance TimetravelerJul 11, 2023
- Mutation and You. A Guide.Jun 22, 2023
- Update 1.2 “The Genetic Slot-Machine”Jun 22, 2023
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